Well first sorry about the site being down for awhile, my hosting service had some problems, but they have it fixed. Second, i finished my openGL project for fractal terrains today. This project took me entirely way to long, but it has been hard to move back to c++ after having all the nice things java provides you for so long. Anyways i am slowly getting back on track. So take a look and i hope you all like my little fractals. It is alot cooler if you actually have the program since you can rotate and do all sorts of stuff with the terrain then. Oh well back to laying and now moving. openglfractal.jpg



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Welcome to Dan Mayer's development blog. I primary write about Ruby development, distributed teams, and dev/PM process. The archives go back to my first CS classes during college when I was first learning programming. I contribute to a few OSS projects and often work on my own projects, You can find my code on github.

Twitter @danmayer

Github @danmayer